只有 插入 刪除 輸出,的基本功能
自己寫起來感覺就複雜多了
/**********************************************************************************/
/* Problem: a175 "撒旦玩不玩骰子?" from Hash Table */
/* Language: C */
/* Result: AC (272ms, 815KB) on ZeroJudge */
/* Author: morris1028 at 2011-07-13 20:31:51 */
/**********************************************************************************/
#include<stdio.h>
#include<stdlib.h>
#define IsLc(X) ((X) == (X)->p->lc)
#define IsRc(X) ((X) == (X)->p->rc)
typedef struct AVLNode {
int v;
short h;
struct AVLNode *p, *lc, *rc;
}AVLNode;
typedef struct AVLTree{
struct AVLNode *NIL, *root;
}AVLTree;
short Max(short, short);
short Height(AVLTree*, AVLNode*);
AVLNode *AVLMax(AVLTree*, AVLNode*);
AVLNode *AVLMin(AVLTree*, AVLNode*);
AVLNode *AVLFind(AVLTree*, int);
AVLNode *AVLLL(AVLTree*, AVLNode*);
AVLNode *AVLRR(AVLTree*, AVLNode*);
AVLNode *AVLLR(AVLTree*, AVLNode*);
AVLNode *AVLRL(AVLTree*, AVLNode*);
void AVLinit(AVLTree*);
void AVLFree(AVLTree*, AVLNode*);
void AVLPrint(AVLTree*, AVLNode*);
void AVLBalance(AVLTree*, AVLNode*, AVLNode*);
void InsAVL(AVLTree*, int);
void DelAVL(AVLTree*, int);
short Max(short x, short y) {
return x > y ? x : y;
}
short Height(AVLTree *tree, AVLNode *node) {
if(node == tree->NIL) return -1;
return node->h;
}
void AVLinit(AVLTree *tree) {
tree->NIL = (AVLNode*)malloc(sizeof(AVLNode));
tree->root = tree->NIL->p = tree->NIL->lc = tree->NIL->rc = tree->NIL;
}
void AVLFree(AVLTree *tree, AVLNode *now) {
if(now == tree->NIL) return;
if(now->lc != tree->NIL) AVLFree(tree, now->lc);
if(now->rc != tree->NIL) AVLFree(tree, now->rc);
free(now);
}
void AVLPrint(AVLTree *tree, AVLNode *now) {
if(now == tree->NIL) return;
if(now->lc != tree->NIL) AVLPrint(tree, now->lc);
printf("%d -> ", now->v);
if(now->rc != tree->NIL) AVLPrint(tree, now->rc);
}
AVLNode *AVLMax(AVLTree *tree, AVLNode *node) {/*Max node*/
if(node == tree->NIL || node->rc == tree->NIL) return node;
return AVLMax(tree, node->rc);
}
AVLNode *AVLMin(AVLTree *tree, AVLNode *node) {/*Min node*/
if(node == tree->NIL || node->lc == tree->NIL) return node;
return AVLMin(tree, node->lc);
}
AVLNode *AVLLL(AVLTree *tree, AVLNode *node) {
if(node == tree->NIL) return tree->NIL;
AVLNode *lc = node->lc;
if(node->p != tree->NIL) {
if(IsLc(node)) node->p->lc = lc;
else node->p->rc = lc;
}
node->lc = lc->rc;
lc->rc = node;
lc->p = node->p;
node->p = lc;
node->lc->p = node;
node->h = Max(Height(tree, node->lc), Height(tree, node->rc))+1;
lc->h = Max(Height(tree, lc->lc), Height(tree, lc->rc))+1;
if(lc->p == tree->NIL) tree->root = lc;
return lc;
}
AVLNode *AVLRR(AVLTree *tree, AVLNode *node) {
if(node == tree->NIL) return tree->NIL;
AVLNode *rc = node->rc;
if(node->p != tree->NIL) {
if(IsRc(node)) node->p->rc = rc;
else node->p->lc = rc;
}
node->rc = rc->lc;
rc->lc = node;
rc->p = node->p;
node->p = rc;
node->rc->p = node;
node->h = Max(Height(tree, node->lc), Height(tree, node->rc))+1;
rc->h = Max(Height(tree, rc->lc), Height(tree, rc->rc))+1;
if(rc->p == tree->NIL) tree->root = rc;
return rc;
}
AVLNode *AVLLR(AVLTree *tree, AVLNode *node) {
node->lc = AVLRR(tree, node->lc);
return AVLLL(tree, node);
}
AVLNode *AVLRL(AVLTree *tree, AVLNode *node) {
node->rc = AVLLL(tree, node->rc);
return AVLRR(tree, node);
}
void AVLBalance(AVLTree *tree, AVLNode *node, AVLNode *dest) {
if(node == dest) return;
while(node != dest) {/*node == root*/
if(Height(tree, node->lc) - Height(tree, node->rc) == 2) {
if(Height(tree, node->lc->lc) >= Height(tree, node->lc->rc))
node = AVLLL(tree, node);
else node = AVLLR(tree, node);
node->h = Max(Height(tree, node->lc), Height(tree, node->rc))+1;
}
else if(Height(tree, node->rc) - Height(tree, node->lc) == 2) {
if(Height(tree, node->rc->rc) >= Height(tree, node->rc->lc))
node = AVLRR(tree, node);
else node = AVLRL(tree, node);
node->h = Max(Height(tree, node->lc), Height(tree, node->rc))+1;
}
else {
node->h = Max(Height(tree, node->lc), Height(tree, node->rc))+1;
node = node->p;
}
}
}
void InsAVL(AVLTree *tree, int key) {
AVLNode *curr = tree->root, *prev = tree->NIL;
while(curr != tree->NIL) {
prev = curr;
if(curr->v > key) curr = curr->lc;
else if(curr->v < key) curr = curr->rc;
else return;
}
curr = (struct AVLNode*)malloc(sizeof(struct AVLNode));
curr->v = key, curr->p = prev, curr->h = 0;
curr->lc = curr->rc = tree->NIL;
if(prev == tree->NIL) tree->root = curr;
else if(prev->v > key) prev->lc = curr;
else prev->rc = curr;
AVLBalance(tree, curr, tree->NIL);
}
void DelAVL(AVLTree *tree, int key) {
AVLNode *node = AVLFind(tree, key);
if(node == tree->NIL) return;
AVLNode *temp = AVLMin(tree, node->rc);
if(temp == tree->NIL) {
AVLNode *tmpp = node->p;
if(node->p == tree->NIL) tree->root = node->lc;
if(IsLc(node)) node->p->lc = node->lc;
else node->p->rc = node->lc;
node->p->h = Max(Height(tree, node->p->lc), Height(tree, node->p->rc))+1;
node->lc->p = node->p;
AVLBalance(tree, tmpp, tree->NIL);
}
else {
AVLNode *tmpp = temp->p;
if(node->p == tree->NIL) tree->root = temp;
if(IsLc(node)) node->p->lc = temp;
else node->p->rc = temp;
if(temp != node->rc) {
temp->rc->p = temp->p;
temp->p->lc = temp->rc;
temp->rc = node->rc;
node->rc->p = temp;
}
node->lc->p = temp;
temp->lc = node->lc, temp->p = node->p;
if(tmpp != node) AVLBalance(tree, tmpp, tree->NIL);
}
free(node);
}
AVLNode *AVLFind(AVLTree *tree, int key) {
AVLNode *curr = tree->root;
while(curr != tree->NIL) {
if(curr->v > key) curr = curr->lc;
else if(curr->v < key) curr = curr->rc;
else return curr;
}
return tree->NIL;
}
main() {
int a, k, n, op, Mod;
while(scanf("%d %d", &k, &Mod) == 2) {
AVLTree Tree[Mod];
for(a = 0; a < Mod; a++) AVLinit(&Tree[a]);
while(k--) {
scanf("%d", &op);
switch(op) {
case 1:scanf("%d", &n);
InsAVL(&Tree[n%Mod], n);break;
case 2:scanf("%d", &n);
DelAVL(&Tree[n%Mod], n);break;
case 3:{
puts("===== s =====");
for(a = 0; a < Mod; a++) {
printf("[%03d]:", a); AVLPrint(&Tree[a], Tree[a].root);
puts("NULL");
}
puts("===== e =====");
break;
}
}
}
for(a = 0; a < Mod; a++) AVLFree(&Tree[a], Tree[a].root);
}
return 0;
}
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